Presenting Unity Game Engine at 3D Stimulus Day

posted Mar 5, 2012, 5:46 AM by Paul Girardo
I'll be giving a presentation at the Microsoft NERD center for 3D Stimulus Day on the Unity Game Engine.  I'll be going over an example of a creating  First Person Shooter, game, integration of a character from 3ds Max/Motionbuilder, control of characters via scripting, collision detection, particle effects and some insights into using Unity.  

Date: April 14th, 2012

See the Great Eastern Technology web site for details of 3D Stimulus Day.