Developed Intro to Unity Class

posted Mar 5, 2012, 5:37 AM by Paul Girardo   [ updated Mar 5, 2012, 5:38 AM ]
I've been working on developing a hands-on "Intro to Unity" class (version 3.x) to go over the using the interface,terrain building,  creating game objects, import/use of assets, programming in the mono development environment, integration with other 3D/animations applications such as 3ds Max, Maya and MotionBuilder.  Students will be able to build a full 1st person shooter during the class.

Check out www.greateasterntech.com for details and schedule.
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