posted Mar 19, 2013, 5:00 PM by Paul Girardo
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updated Mar 19, 2013, 5:08 PM
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Plan to to attend the PAX East party this Thurs. 3/21/2013. It's a great event. See you there!
Pax East Party info
Paul |
posted Mar 19, 2013, 4:46 PM by Paul Girardo
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updated Mar 19, 2013, 4:52 PM
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I've been developing an augmented reality application at Fraunhofer, CSE (Center for Sustainable Energy) for the iPad. It will be released as an enterprise application as part of their Building Technology Showcase that will be opening in their new "Living Lab" building at 5 Channel Center, Boston this spring. The application uses augmented reality to show various building and energy technologies that are part of the building's infrastructure.
Link to a video of an early prototype of the Augmented Reality app
Links to info on the Fraunhofer, CSE Building Technology Showcase
Cleantech Notes on Augmented Reality
Paul
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posted Mar 5, 2012, 5:46 AM by Paul Girardo
I'll be giving a presentation at the Microsoft NERD center for 3D Stimulus Day on the Unity Game Engine. I'll be going over an example of a creating First Person Shooter, game, integration of a character from 3ds Max/Motionbuilder, control of characters via scripting, collision detection, particle effects and some insights into using Unity.
Date: April 14th, 2012
See the Great Eastern Technology web site for details of 3D Stimulus Day. www.greateasterntech.com |
posted Mar 5, 2012, 5:37 AM by Paul Girardo
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updated Mar 5, 2012, 5:38 AM
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I've been working on developing a hands-on "Intro to Unity" class (version 3.x) to go over the using the interface,terrain building, creating game objects, import/use of assets, programming in the mono development environment, integration with other 3D/animations applications such as 3ds Max, Maya and MotionBuilder. Students will be able to build a full 1st person shooter during the class.
Check out www.greateasterntech.com for details and schedule. |
posted May 8, 2011, 3:49 PM by Paul Girardo
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updated May 8, 2011, 4:32 PM
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Attended the May 3rd B.U.G. (Boston Unity Group) meeting. Presented a 5 minute demo of the interface between the Kinect and Unity (Unity Wrapper) for real-time control of game characters in Unity. Showed an example project in Unity controlling a game object using the Unity Wrapper and also some demo game examples and Kinect/MotionBuilder interface/motion capture with Kinect/Mobu after the main presentation. This was for Great Eastern Technology who were hosting the meeting and the great after meeting get together at the CBC.
Check out these links for more info:
Contact me if you want more info on the Kinect/Unity/MotionBuilder interface
-Paul
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posted May 8, 2011, 3:47 PM by Paul Girardo
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updated May 8, 2011, 3:49 PM
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As of March 2011 I've been contracting at Great Eastern Technology (www.GreatEasternTech.com) in the areas of Autodesk Media and Entertainment products (3ds Max, Maya, MotionBuilder, Mudbox, Softimage), research/demos of motion capture integration with Kinect/MotionBuilder/Unity game engine, Control-by Gesture, pipeline analysis/efficiency and training.
You can check out Great Eastern Technology at: http://greateasterntech.com/ |
posted Mar 9, 2011, 10:42 AM by Paul Girardo
Plan to attend the PAX East Party 3/10/11, see you there.
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posted Mar 9, 2011, 10:41 AM by Paul Girardo
posted Feb 7, 2011, 12:24 PM by Paul Girardo
It was great! I had the pleasure to meet and talk with Leo Beranek - founder of Bolt, Beranek and Newman,
Events are ongoing for the next few months and I highly recommend attending as many as you can!
Paul |
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